
If this game doesn't win any awards this season, I will resign as a gamer and not touch anything that has any sort of point or reward system, even if the reward is bragging rights, satisfaction, or a simple smile. Microphone, Three Smart Friends, Loud Speakers Only two campaigns playable in versus mode (hopefully patching the other two) Only four campaigns (alleviated with DLC in the future, I am sure) Heavily Teamwork Based (if you prefer solo play) Never the same as the last time you played Heavily Teamwork Based (if you like team play)
LEFT 4 DEAD 2 SAFEROOM MUSIC FOLDER LOCATION SERIES
You'll never encounter the same series or pattern of attacks either the game uses a technology they dub the "AI Director" to control the horde movements and put you into tense, tough positions throughout the game. The game will constantly have you coming back for more. Hell, I must have played the first campaign (“No Mercy”) about a thousand times before moving on to the next. 40-60 minutes a campaign, 4 campaigns? I couldn’t see how this could be fun to play more than once… Then I tried it. I’ll be honest: when I rented this game, I thought it would get old fast. Like any games, you will need to take a break every now and then. Aside from making a grotesque noise, each special infected (as well as a group of the normal ones) are accompanied by a thrilling “theme”, and it becomes easy after 1-2 plays of the campaign which theme and noise is associated with each type of infected… With your speakers off, you barely stand a chance. Smokers cough and gag, boomers have trouble keeping the vomit in their mouth, and hunters shout seethe with rage and even cry out threats as they jump. You’ll hear crying to indicate that a witch is nearby, sobbing her heart out, and the rumbling and growling (as well as screen-shaking) of a tank as it destroys all in its path to get to you.

The game utilizes sound as the primary indicator of oncoming danger. You’re never given an opportunity to look zombies in the eye and sweet talk them, so the repetition of models won’t get old. Special infected all come in one size and shape each, which is good, and the normal infected have about 20 or so unique looks that I can tell apart… Even though I know that they are all virtually identical, I never realize this as I only see each face for seconds before I gun them down. The characters all look unique, as the company’s trademark is giving each player character a unique outline to tell them apart from far away, or in Left 4 Dead’s case, through the outline on the other side of walls (like superman!). The Havok physics engine is utilized every step of the way, from trudging through zombie corpses that piled up in your quest, to knocking zombies off of a building. Fire looks beautiful, and if you’ve ever seen vomit look so pretty in another game, I will give you $20 up front. The graphics in this game are amazing, but I would be lying if I said they were groundbreaking. Both teams will play as humans one round, and as the infected the next, allowing both teams to experience the same obstacles and compete for the most points. Every so often, one player will become the Tank. They take turns spawning as different types of Special Infected, not including the witch. Versus mode offers new life to the campaign mode by allowing another team of players to play as zombies. At the end of each campaign is a final level, a “finale”, in which you must defend yourselves and hold out until rescue comes to get you. Shoot them down, find cover, and hope to reach the safehouse at the end of each chapter. The game is a simple travel game to get from point A to point B, with only one thing between you and your goal: zombies. I highly recommend headsets to hear the warnings and cries of help from your teammates, and even to give some every so often. Don’t get this game if you are a Rambo-esque kind of player, or if you hate relying on other players! You can choose to play with friends, or with random people. The gameplay in Left 4 Dead is original, unique, and satisfying… That is, if you enjoy team-based play. Each "movie" is comprised of five large maps, and can be played by one to four human players, with an emphasis on team-based strategy and objectives."

Set in the immediate aftermath of the zombie apocalypse, L4D's survival co-op mode lets you blast a path through the infected in four unique “movies,” guiding your survivors across the rooftops of an abandoned metropolis, through rural ghost towns and pitch-black forests in your quest to escape a devastated Ground Zero crawling with infected enemies.
LEFT 4 DEAD 2 SAFEROOM MUSIC FOLDER LOCATION PC
"From Valve (the creators of Counter-Strike, Half-Life and more) comes Left 4 Dead, a co-op action horror game for the PC and Xbox 360 that casts up to four players in an epic struggle for survival against swarming zombie hordes and terrifying mutant monsters.

About the Game (taken from the Steam Store)
