
This bug refers to this other bug in SteamVR.Īttached are two screenshots of the game after starting in the screen instead of the headset and the two log files - with proton 6.3-4 and experimental.
BATTLE GROUP 2 MOD
It might be related this bug on The Dark Mod VR, a native VR Linux game which also switched from OpenVR to OpenXR.

Tried with Proton 6.3-4 and then cleaned the prefix and tried with Proton Experimental.With 6.3-4 and Experimental game just starts in the monitor With Proton 5.13, shortly after running it, SteamVR crashes and the headset goes off.Just start SteamVR and start the game from within it. I wont say how many carrier battle groups, its classified and you dont need to know. I think we should take both carrier battle groups outside two hundred miles. And that, in case you dont understand it, means the carrier battle group. Both Jabeur and Sabalenka carry a 1-1 record into the final round, while Pegula sits at 0-2. With all four players still in the mix going into the final day of group play for the Nancy Richey Group, every match, set and game could determine the groups final standings. But we dont have any more carrier battle groups in the Pacific. Round 2 Roundup: Sakkari secures her semi spot Jabeur rallies to stop Pegula. Now it seemingly cannot initialize OpenXR and when started, starts in the screen (where it's not even interactable, because it's VR-only) and not the headset. A single carrier battle group could change the politics of a nation. As the commanding gunner of this advanced armada, its imperative you stop a terrifying new foe our world has yet to fathom. that I have checked whether there are updates for my system available.that I haven't found an existing compatibility report for this game.

Proton version: 6.3-4 and Proton Experimental.Link to full system information report as Gist:.Name of the game with compatibility issues: Battle Group VR.
